Simple to learn and play, Sherlock is a memory game where correctly remembering a clue will lead you to the next clue, and then the next, and so on.
So long as your memory holds you can keep following the clues to win cards.
Each player’s turn begins with the player to their right taking the Sherlock card and placing it next to one of the face down cards. The current player must say what object is pictured on the card next to the Sherlock card.
If a player guesses correctly the Sherlock card moves around the circle corresponding to the number and arrow on the card that they guessed correctly. The current player then has to guess what object is on the card that the Sherlock card moved to.
The player keeps guessing what is on the card next to the Sherlock card until one of two things happen.
A. If the player guesses incorrectly at any time, their turn ends immediately and all of the cards that were revealed are flipped back over.
B. If the Sherlock card lands on a card that is already face up (has already been guessed correctly this round), the current player takes the card and places it face down in front of them. A new card from the centre deck is placed in the empty space in the circle. The players are given a little time to study the card and then all of the face up cards are flipped over.
Play then passes to the next player.
The first player to collect six cards wins the game.
For 2 to 5 Consulting Detectives, aged 5 and up. playtime is approximately 15 minutes.
Purchase your own copy of Sherlock here from Presents of Mind.
Written by Tim O